# Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via   Randomized-to-Canonical Adaptation Networks

**Authors:** Stephen James, Paul Wohlhart, Mrinal Kalakrishnan, Dmitry Kalashnikov,, Alex Irpan, Julian Ibarz, Sergey Levine, Raia Hadsell, Konstantinos Bousmalis

arXiv: 1812.07252 · 2019-07-23

## TL;DR

This paper introduces RCANs, a novel simulation-to-real transfer method that translates randomized simulated images into canonical forms, enabling effective zero-shot and few-shot robotic grasping without real-world data.

## Contribution

The paper presents RCANs, a new domain adaptation approach that eliminates the need for real-world data by translating randomized images into canonical simulation images for robotic grasping.

## Key findings

- Achieves 70% zero-shot grasp success on unseen objects.
- Attains 91% success with only 5,000 real grasps, comparable to models trained with 580,000 grasps.
- Reduces real-world data requirement by over 99%.

## Abstract

Real world data, especially in the domain of robotics, is notoriously costly to collect. One way to circumvent this can be to leverage the power of simulation to produce large amounts of labelled data. However, training models on simulated images does not readily transfer to real-world ones. Using domain adaptation methods to cross this "reality gap" requires a large amount of unlabelled real-world data, whilst domain randomization alone can waste modeling power. In this paper, we present Randomized-to-Canonical Adaptation Networks (RCANs), a novel approach to crossing the visual reality gap that uses no real-world data. Our method learns to translate randomized rendered images into their equivalent non-randomized, canonical versions. This in turn allows for real images to also be translated into canonical sim images. We demonstrate the effectiveness of this sim-to-real approach by training a vision-based closed-loop grasping reinforcement learning agent in simulation, and then transferring it to the real world to attain 70% zero-shot grasp success on unseen objects, a result that almost doubles the success of learning the same task directly on domain randomization alone. Additionally, by joint finetuning in the real-world with only 5,000 real-world grasps, our method achieves 91%, attaining comparable performance to a state-of-the-art system trained with 580,000 real-world grasps, resulting in a reduction of real-world data by more than 99%.

## Full text

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## Figures

12 figures with captions in the complete paper: https://tomesphere.com/paper/1812.07252/full.md

## References

71 references — full list in the complete paper: https://tomesphere.com/paper/1812.07252/full.md

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Source: https://tomesphere.com/paper/1812.07252