# 3D Scene Parsing via Class-Wise Adaptation

**Authors:** Daichi Ono, Hiroyuki Yabe, Tsutomu Horikawa

arXiv: 1812.03622 · 2019-03-04

## TL;DR

This paper introduces a method for 3D scene parsing in real-world environments using only computer graphics datasets, employing class-wise adaptation to overcome domain shift and achieve real-time performance.

## Contribution

The paper presents a novel class-wise adaptation technique that reduces domain shift, enabling CNNs trained on synthetic data to accurately parse real 3D scenes.

## Key findings

- Depth modal and synthetic noise reduce domain shift.
- Class-wise adaptation improves domain invariance.
- Real-time 3D scene parsing achieved in actual rooms.

## Abstract

We propose the method that uses only computer graphics datasets to parse the real world 3D scenes. 3D scene parsing based on semantic segmentation is required to implement the categorical interaction in the virtual world. Convolutional Neural Networks (CNNs) have recently shown state-of-theart performance on computer vision tasks including semantic segmentation. However, collecting and annotating a huge amount of data are needed to train CNNs. Especially in the case of semantic segmentation, annotating pixel by pixel takes a significant amount of time and often makes mistakes. In contrast, computer graphics can generate a lot of accurate annotated data and easily scale up by changing camera positions, textures and lights. Despite these advantages, models trained on computer graphics datasets cannot perform well on real data, which is known as the domain shift. To address this issue, we first present that depth modal and synthetic noise are effective to reduce the domain shift. Then, we develop the class-wise adaptation which obtains domain invariant features of CNNs. To reduce the domain shift, we create computer graphics rooms with a lot of props, and provide photo-realistic rendered images.We also demonstrate the application which is combined semantic segmentation with Simultaneous Localization and Mapping (SLAM). Our application performs accurate 3D scene parsing in real-time on an actual room.

## Full text

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## Figures

11 figures with captions in the complete paper: https://tomesphere.com/paper/1812.03622/full.md

## References

51 references — full list in the complete paper: https://tomesphere.com/paper/1812.03622/full.md

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Source: https://tomesphere.com/paper/1812.03622