IGNOR: Image-guided Neural Object Rendering
Justus Thies, Michael Zollh\"ofer, Christian Theobalt, Marc, Stamminger, Matthias Nie{\ss}ner

TL;DR
IGNOR introduces an image-guided neural rendering method that synthesizes photorealistic, view-dependent object images by combining deep neural networks with multi-view stereo reconstruction, suitable for AR and VR applications.
Contribution
The paper presents a novel neural rendering pipeline that explicitly models view-dependent effects using EffectsNet, improving realism in object re-rendering from RGB videos.
Findings
Achieves photorealistic re-renderings on synthetic and real data.
Effectively models view-dependent effects like specular highlights.
Outperforms traditional image-based rendering in realism and consistency.
Abstract
We propose a learned image-guided rendering technique that combines the benefits of image-based rendering and GAN-based image synthesis. The goal of our method is to generate photo-realistic re-renderings of reconstructed objects for virtual and augmented reality applications (e.g., virtual showrooms, virtual tours \& sightseeing, the digital inspection of historical artifacts). A core component of our work is the handling of view-dependent effects. Specifically, we directly train an object-specific deep neural network to synthesize the view-dependent appearance of an object. As input data we are using an RGB video of the object. This video is used to reconstruct a proxy geometry of the object via multi-view stereo. Based on this 3D proxy, the appearance of a captured view can be warped into a new target view as in classical image-based rendering. This warping assumes diffuse surfaces,…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · Generative Adversarial Networks and Image Synthesis
