Learning Quadratic Games on Networks
Yan Leng, Xiaowen Dong, Junfeng Wu, Alex Pentland

TL;DR
This paper introduces two new methods to learn the underlying network structure of quadratic games from observed actions, enabling better understanding of strategic interactions without prior network knowledge.
Contribution
The paper presents novel frameworks for jointly learning network structure and game parameters from action data in quadratic network games, filling a gap in existing literature.
Findings
Effective in synthetic experiments
Successful application to real-world data
Theoretically grounded approach
Abstract
Individuals, or organizations, cooperate with or compete against one another in a wide range of practical situations. Such strategic interactions are often modeled as games played on networks, where an individual's payoff depends not only on her action but also on that of her neighbors. The current literature has largely focused on analyzing the characteristics of network games in the scenario where the structure of the network, which is represented by a graph, is known beforehand. It is often the case, however, that the actions of the players are readily observable while the underlying interaction network remains hidden. In this paper, we propose two novel frameworks for learning, from the observations on individual actions, network games with linear-quadratic payoffs, and in particular, the structure of the interaction network. Our frameworks are based on the Nash equilibrium of such…
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Taxonomy
TopicsBayesian Modeling and Causal Inference · Reinforcement Learning in Robotics · Game Theory and Applications
