Counting Collisions in an $N$-Billiard System Using Angles Between Collision Subspaces
Sean Gasiorek

TL;DR
This paper calculates principal angles between collision subspaces in an N-billiard system, providing bounds on the number of collisions, and compares these bounds across different dimensions.
Contribution
It introduces a method to compute principal angles for both equal and arbitrary masses, and derives collision bounds for the planar 3-billiard system.
Findings
Principal angles between collision subspaces are explicitly computed.
A bound on the number of collisions in the planar 3-billiard system is established.
Comparison with known bounds in lower dimensions is discussed.
Abstract
The principal angles between binary collision subspaces in an -billiard system in -dimensional Euclidean space are computed. These angles are computed for equal masses and arbitrary masses. We then provide a bound on the number of collisions in the planar 3-billiard system problem. Comparison of this result with known billiard collision bounds in lower dimensions is discussed.
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