On the convergence problem in Mean Field Games: a two state model without uniqueness
Alekos Cecchin, Paolo Dai Pra, Markus Fischer, and Guglielmo Pelino

TL;DR
This paper investigates a two-state mean field game with multiple solutions caused by anti-monotonous costs, demonstrating convergence of value functions to an entropy solution and showing that optimal trajectories select a specific mean field game solution, ensuring propagation of chaos.
Contribution
It provides the first analysis of a multi-solution mean field game with anti-monotonous costs, establishing convergence to an entropy solution and trajectory selection.
Findings
Mean field game has exactly three solutions under anti-monotonous costs.
Value functions converge to the entropy solution of the master equation.
Optimal trajectories select one mean field game solution, ensuring propagation of chaos.
Abstract
We consider N-player and mean field games in continuous time over a finite horizon, where the position of each agent belongs to {-1,1}. If there is uniqueness of mean field game solutions, e.g. under monotonicity assumptions, then the master equation possesses a smooth solution which can be used to prove convergence of the value functions and of the feedback Nash equilibria of the N-player game, as well as a propagation of chaos property for the associated optimal trajectories. We study here an example with anti-monotonous costs, and show that the mean field game has exactly three solutions. We prove that the value functions converge to the entropy solution of the master equation, which in this case can be written as a scalar conservation law in one space dimension, and that the optimal trajectories admit a limit: they select one mean field game soution, so there is propagation of…
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