TL;DR
WaveRange introduces a wavelet-based compression technique for 3D simulation data, utilizing wavelet decomposition and range coding to efficiently compress floating-point datasets, validated on various simulation scales.
Contribution
It presents a novel wavelet-based compression framework specifically designed for 3D numerical simulation data on regular grids.
Findings
Effective compression demonstrated on idealized and global-scale simulations.
Significant data size reduction with preserved data fidelity.
Versatile application across different simulation configurations.
Abstract
A wavelet-based method for compression of three-dimensional simulation data is presented and its software framework is described. It uses wavelet decomposition and subsequent range coding with quantization suitable for floating-point data. The effectiveness of this method is demonstrated by applying it to example numerical tests, ranging from idealized configurations to realistic global-scale simulations.
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