A Minesweeper Solver Using Logic Inference, CSP and Sampling
Yimin Tang, Tian Jiang, Yanpeng Hu

TL;DR
This paper presents a Minesweeper solver that combines Constraint Satisfaction Problems, logic inference, and sampling techniques to efficiently solve puzzles within a 5-second limit.
Contribution
It introduces a novel integration of CSP, logic inference, and sampling methods specifically tailored for Minesweeper solving.
Findings
Successfully solves Minesweeper puzzles within 5 seconds
Demonstrates the effectiveness of combined CSP, logic inference, and sampling approaches
Provides a practical method for real-time Minesweeper solving
Abstract
Minesweeper as a puzzle video game and is proved that it is an NPC problem. We use CSP, Logic Inference and Sampling to make a minesweeper solver and we limit us each select in 5 seconds.
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Taxonomy
TopicsArtificial Intelligence in Games · Teaching and Learning Programming · Educational Games and Gamification
