Block-Based Spectral Processing of Static and Dynamic 3D Meshes using Orthogonal Iterations
Gerasimos Arvanitis, Aris S. Lalos, Konstantinos Moustakas

TL;DR
This paper introduces a fast spectral processing method for dense 3D meshes using orthogonal iterations, enabling real-time compression and denoising with improved efficiency and comparable or better quality than traditional SVD-based methods.
Contribution
It proposes a novel spectral processing approach leveraging orthogonal iterations and spectral coherence, with an adaptive subspace size for enhanced performance on dense meshes.
Findings
Significantly faster than SVD-based spectral processing.
Achieves similar or better reconstruction quality.
Can be integrated into existing denoising pipelines.
Abstract
Spectral methods are widely used in geometry processing of 3D models. They rely on the projection of the mesh geometry on the basis defined by the eigenvectors of the graph Laplacian operator, becoming computationally prohibitive as the density of the models increases. In this paper, we propose a novel approach for supporting fast and efficient spectral processing of dense 3D meshes, ideally suited for real-time compression and denoising scenarios. To achieve that, we apply the problem of tracking graph Laplacian eigenspaces via orthogonal iterations, exploiting potential spectral coherence between adjacent parts. To avoid perceptual distortions when a fixed number of eigenvectors is used for all the individual parts, we propose a flexible solution that automatically identifies the optimal subspace size for satisfying a given reconstruction quality constraint. Extensive simulations…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Advanced Vision and Imaging
