Data-Driven Modeling of Group Entitativity in Virtual Environments
Aniket Bera, Tanmay Randhavane, Emily Kubin, Husam Shaik, Kurt Gray,, Dinesh Manocha

TL;DR
This paper introduces a data-driven algorithm that models and predicts the socio-emotional impact of group entitativity in virtual environments, validated through a VR user study showing its effectiveness.
Contribution
It presents a novel algorithm for modeling group entitativity based on motion behaviors and a new multi-agent simulation method validated by user studies.
Findings
High-entitativity groups induce more negative emotions.
The algorithm accurately predicts socio-emotional responses.
Simulation effectively models realistic group behaviors.
Abstract
We present a data-driven algorithm to model and predict the socio-emotional impact of groups on observers. Psychological research finds that highly entitative i.e. cohesive and uniform groups induce threat and unease in observers. Our algorithm models realistic trajectory-level behaviors to classify and map the motion-based entitativity of crowds. This mapping is based on a statistical scheme that dynamically learns pedestrian behavior and computes the resultant entitativity induced emotion through group motion characteristics. We also present a novel interactive multi-agent simulation algorithm to model entitative groups and conduct a VR user study to validate the socio-emotional predictive power of our algorithm. We further show that model-generated high-entitativity groups do induce more negative emotions than low-entitative groups.
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Taxonomy
TopicsEvacuation and Crowd Dynamics · Opinion Dynamics and Social Influence · Evolutionary Game Theory and Cooperation
