Adaptive Tensegrity Locomotion on Rough Terrain via Reinforcement Learning
David Surovik, Kun Wang, Kostas E. Bekris

TL;DR
This paper extends reinforcement learning techniques to enable tensegrity robots to adaptively traverse rough terrain, overcoming complex contact dynamics and high-dimensional control challenges.
Contribution
It introduces modifications to Guided Policy Search to improve local dynamic modeling for non-periodic, adaptive locomotion on rough terrain.
Findings
Controller reliably traverses rough terrain in simulation
Enhanced local modeling improves adaptability and robustness
Method extends previous flat-surface locomotion approaches
Abstract
The dynamical properties of tensegrity robots give them appealing ruggedness and adaptability, but present major challenges with respect to locomotion control. Due to high-dimensionality and complex contact responses, data-driven approaches are apt for producing viable feedback policies. Guided Policy Search (GPS), a sample-efficient and model-free hybrid framework for optimization and reinforcement learning, has recently been used to produce periodic locomotion for a spherical 6-bar tensegrity robot on flat or slightly varied surfaces. This work provides an extension to non-periodic locomotion and achieves rough terrain traversal, which requires more broadly varied, adaptive, and non-periodic rover behavior. The contribution alters the control optimization step of GPS, which locally fits and exploits surrogate models of the dynamics, and employs the existing supervised learning step.…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsStructural Analysis and Optimization · Advanced Materials and Mechanics · Architecture and Computational Design
