TL;DR
Scenic is a probabilistic programming language designed for specifying and generating diverse scene scenarios, aiding in training, testing, and debugging perception systems like autonomous vehicles and robots.
Contribution
The paper introduces Scenic, a domain-specific probabilistic language for scene specification, with specialized sampling techniques and a case study demonstrating improved neural network performance.
Findings
Enhanced scene generation for perception system training
Improved neural network detection accuracy
Effective scenario specification with constraints
Abstract
We propose a new probabilistic programming language for the design and analysis of perception systems, especially those based on machine learning. Specifically, we consider the problems of training a perception system to handle rare events, testing its performance under different conditions, and debugging failures. We show how a probabilistic programming language can help address these problems by specifying distributions encoding interesting types of inputs and sampling these to generate specialized training and test sets. More generally, such languages can be used for cyber-physical systems and robotics to write environment models, an essential prerequisite to any formal analysis. In this paper, we focus on systems like autonomous cars and robots, whose environment is a "scene", a configuration of physical objects and agents. We design a domain-specific language, Scenic, for…
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