A Geometric Observer for Scene Reconstruction Using Plenoptic Cameras
Sean G. P. O'Brien, Jochen Trumpf, Viorela Ila, Robert Mahony

TL;DR
This paper introduces a gradient-descent based observer for scene depth reconstruction using plenoptic cameras, leveraging motion to improve depth estimation in low-texture scenes, with proven stability and simulation results.
Contribution
It presents a novel observer method that utilizes motion and gradient descent for depth map estimation from light-field data, with stability analysis and simulation validation.
Findings
Observer converges to accurate depth maps in simulations
Motion enhances depth estimation in low-texture scenes
Stability of the observer error is rigorously proven
Abstract
This paper proposes an observer for generating depth maps of a scene from a sequence of measurements acquired by a two-plane light-field (plenoptic) camera. The observer is based on a gradient-descent methodology. The use of motion allows for estimation of depth maps where the scene contains insufficient texture for static estimation methods to work. A rigourous analysis of stability of the observer error is provided, and the observer is tested in simulation, demonstrating convergence behaviour.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Optical measurement and interference techniques · Robotics and Sensor-Based Localization
