Parameterized Games and Parameterized Automata
Arno Pauly (Swansea University)

TL;DR
This paper introduces parameterized automata and games on finite graphs, demonstrating that winning strategies for some parameter values can be decided within an exponential bound, simplifying analysis of complex quantitative games.
Contribution
It presents a novel parameterization method for automata and games, proving that winning strategies for some parameters can be determined within an exponential bound, and simplifies previous decidability results.
Findings
Winning strategies can be decided for some parameters below an exponential bound.
Decidability of arbitrary parameter quantification in many conditions is achievable.
Graph game forms are introduced as concise, monotone circuit-like boolean functions.
Abstract
We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been reached. The main technical result is that in games, a player can win for some values of the parameters at all, if she can win for some values below an exponential bound. For many winning conditions, this implies decidability of any statements about a player being able to win with arbitrary quantification over the parameter values. While the result seems broadly applicable, a specific motivation comes from the study of chains of strategies in games. Chains of games were recently suggested as a means to define a rationality notion based on dominance that works well with quantitative games by Bassett, Jecker, P., Raskin and Van den Boogard. From the main…
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