Emergence of Human-comparable Balancing Behaviors by Deep Reinforcement Learning
Chuanyu Yang, Taku Komura, Zhibin Li

TL;DR
This paper introduces a hierarchical deep reinforcement learning framework that enables humanoid robots to learn diverse, human-like balancing behaviors, surpassing traditional controllers by actively pushing off ankles and adhering to physical constraints.
Contribution
It presents a novel explainable reward design and demonstrates the emergence of human-like balancing behaviors in simulation using deep reinforcement learning.
Findings
Humanoid robots learned active push-off ankle behaviors.
The framework outperforms conventional zero moment point controllers.
Simulated results show human-like balance control behaviors.
Abstract
This paper presents a hierarchical framework based on deep reinforcement learning that learns a diversity of policies for humanoid balance control. Conventional zero moment point based controllers perform limited actions during under-actuation, whereas the proposed framework can perform human-like balancing behaviors such as active push-off of ankles. The learning is done through the design of an explainable reward based on physical constraints. The simulated results are presented and analyzed. The successful emergence of human-like behaviors through deep reinforcement learning proves the feasibility of using an AI-based approach for learning humanoid balancing control in a unified framework.
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