Extending finite-memory determinacy by Boolean combination of winning conditions
St\'ephane Le Roux, Arno Pauly, Mickael Randour

TL;DR
This paper investigates conditions under which finite-memory strategies are sufficient for optimal play in complex multi-objective games on finite graphs, providing a unified framework that broadens understanding of FM determinacy.
Contribution
It introduces a general criterion for finite-memory determinacy applicable to a wide range of game classes, unifying and extending existing results.
Findings
Framework encompasses key classes of games from literature
Provides a criterion for FM determinacy in multi-objective games
Enhances understanding of core principles behind FM strategies
Abstract
We study finite-memory (FM) determinacy in games on finite graphs, a central question for applications in controller synthesis, as FM strategies correspond to implementable controllers. We establish general conditions under which FM strategies suffice to play optimally, even in a broad multi-objective setting. We show that our framework encompasses important classes of games from the literature, and permits to go further, using a unified approach. While such an approach cannot match ad-hoc proofs with regard to tightness of memory bounds, it has two advantages: first, it gives a widely-applicable criterion for FM determinacy; second, it helps to understand the cornerstones of FM determinacy, which are often hidden but common in proofs for specific (combinations of) winning conditions.
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