The Buck-Passing Game
Roberto Cominetti, Matteo Quattropani, and Marco Scarsini

TL;DR
This paper analyzes a game where players pass a 'buck' along a directed graph, proving the existence of pure equilibria and evaluating their fairness through price of anarchy and stability, including a variant related to PageRank.
Contribution
It introduces a new buck-passing game model, proves the existence of pure equilibria via generalized ordinal potentials, and analyzes fairness and variants including PageRank.
Findings
Existence of pure equilibria independent of initial distribution
Use of price of anarchy and stability to assess fairness
Analysis of a buck-holding variant related to PageRank
Abstract
We consider a game in which players are the vertices of a directed graph. Initially, Nature chooses one player according to some fixed distribution and gives her a buck, which represents the request to perform a chore. After completing the task, the player passes the buck to one of her out-neighbors in the graph. The procedure is repeated indefinitely and each player's cost is the asymptotic expected frequency of times that she receives the buck. We consider a deterministic and a stochastic version of the game depending on how players select the neighbor to pass the buck. In both cases we prove the existence of pure equilibria that do not depend on the initial distribution; this is achieved by showing the existence of a generalized ordinal potential. We then use the price of anarchy and price of stability to measure fairness of these equilibria. We also study a buck-holding variant of…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
