Universal trees grow inside separating automata: Quasi-polynomial lower bounds for parity games
Wojciech Czerwi\'nski, Laure Daviaud, Nathana\"el Fijalkow, Marcin, Jurdzi\'nski, Ranko Lazi\'c, Pawe{\l} Parys

TL;DR
This paper establishes a quasi-polynomial lower bound on the size of separating automata for parity games, revealing fundamental limits that challenge existing approaches and advancing understanding of the problem's complexity.
Contribution
It introduces the concept of universal ordered trees and proves a quasi-polynomial lower bound on their size, impacting automata-based methods for solving parity games.
Findings
Quasi-polynomial lower bound on separating automata size
Universal ordered trees are embedded in automaton state spaces
Barrier to existing approaches for polynomial-time algorithms
Abstract
Several distinct techniques have been proposed to design quasi-polynomial algorithms for solving parity games since the breakthrough result of Calude, Jain, Khoussainov, Li, and Stephan (2017): play summaries, progress measures and register games. We argue that all those techniques can be viewed as instances of the separation approach to solving parity games, a key technical component of which is constructing (explicitly or implicitly) an automaton that separates languages of words encoding plays that are (decisively) won by either of the two players. Our main technical result is a quasi-polynomial lower bound on the size of such separating automata that nearly matches the current best upper bounds. This forms a barrier that all existing approaches must overcome in the ongoing quest for a polynomial-time algorithm for solving parity games. The key and fundamental concept that we…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
