A Stackelberg Game Approach Towards Socially-Aware Incentive Mechanisms for Mobile Crowdsensing (Online report)
Jiangtian Nie, Jun Luo, Zehui Xiong, Dusit Niyato, Ping, Wang

TL;DR
This paper models a Stackelberg game for mobile crowdsensing, incorporating social network effects and incomplete information, to optimize incentives and increase user participation and provider revenue.
Contribution
It introduces a novel Stackelberg game framework with social effects and Bayesian analysis for incentive design in mobile crowdsensing.
Findings
Social network effects significantly boost user participation.
Incentive mechanisms increase provider revenue.
Social structure information enhances revenue gains.
Abstract
Mobile crowdsensing has shown a great potential to address large-scale data sensing problems by allocating sensing tasks to pervasive mobile users. The mobile users will participate in a crowdsensing platform if they can receive satisfactory reward. In this paper, to effectively and efficiently recruit sufficient number of mobile users, i.e., participants, we investigate an optimal incentive mechanism of a crowdsensing service provider. We apply a two-stage Stackelberg game to analyze the participation level of the mobile users and the optimal incentive mechanism of the crowdsensing service provider using backward induction. In order to motivate the participants, the incentive is designed by taking into account the social network effects from the underlying mobile social domain. For example, in a crowdsensing-based road traffic information sharing application, a user can get a better…
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Taxonomy
TopicsMobile Crowdsensing and Crowdsourcing · Auction Theory and Applications · Experimental Behavioral Economics Studies
