The Bottleneck Simulator: A Model-based Deep Reinforcement Learning Approach
Iulian Vlad Serban, Chinnadhurai Sankar, Michael Pieper, Joelle, Pineau, Yoshua Bengio

TL;DR
The paper introduces the Bottleneck Simulator, a model-based deep reinforcement learning method that uses a discrete abstract state to improve data efficiency and performance in complex tasks.
Contribution
It proposes a novel transition model with an abstract state, providing theoretical analysis and demonstrating superior results on NLP tasks.
Findings
Outperforms competing approaches on NLP tasks
Reduces sample complexity through abstract state modeling
Provides theoretical insights into error sources
Abstract
Deep reinforcement learning has recently shown many impressive successes. However, one major obstacle towards applying such methods to real-world problems is their lack of data-efficiency. To this end, we propose the Bottleneck Simulator: a model-based reinforcement learning method which combines a learned, factorized transition model of the environment with rollout simulations to learn an effective policy from few examples. The learned transition model employs an abstract, discrete (bottleneck) state, which increases sample efficiency by reducing the number of model parameters and by exploiting structural properties of the environment. We provide a mathematical analysis of the Bottleneck Simulator in terms of fixed points of the learned policy, which reveals how performance is affected by four distinct sources of error: an error related to the abstract space structure, an error related…
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