Deep Structured Generative Models
Kun Xu, Haoyu Liang, Jun Zhu, Hang Su, Bo Zhang

TL;DR
This paper introduces a deep structured generative model that enhances GANs with scene structure information using a stochastic and-or graph, enabling the generation of complex, structured images.
Contribution
It proposes a novel deep structured generative model that incorporates scene structure via sAOG to improve image generation quality and realism.
Findings
Successfully captures scene structures in generated images
Generates more realistic images of complex scenes
Effective in modeling intrinsic scene structures
Abstract
Deep generative models have shown promising results in generating realistic images, but it is still non-trivial to generate images with complicated structures. The main reason is that most of the current generative models fail to explore the structures in the images including spatial layout and semantic relations between objects. To address this issue, we propose a novel deep structured generative model which boosts generative adversarial networks (GANs) with the aid of structure information. In particular, the layout or structure of the scene is encoded by a stochastic and-or graph (sAOG), in which the terminal nodes represent single objects and edges represent relations between objects. With the sAOG appropriately harnessed, our model can successfully capture the intrinsic structure in the scenes and generate images of complicated scenes accordingly. Furthermore, a detection network…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Digital Media Forensic Detection · Image Processing and 3D Reconstruction
