Multiresolution Tree Networks for 3D Point Cloud Processing
Matheus Gadelha, Rui Wang, Subhransu Maji

TL;DR
This paper introduces multiresolution tree-structured networks for efficient 3D point cloud processing, enabling shape classification, generation, and unsupervised learning with improved performance and lower memory usage.
Contribution
It proposes a novel multiresolution tree architecture that enhances 3D shape understanding and generation, outperforming existing methods in classification and shape inference tasks.
Findings
Outperforms existing point-based architectures in shape classification.
Generates higher-quality shapes using a variational autoencoder.
Enables faster training with lower memory footprint.
Abstract
We present multiresolution tree-structured networks to process point clouds for 3D shape understanding and generation tasks. Our network represents a 3D shape as a set of locality-preserving 1D ordered list of points at multiple resolutions. This allows efficient feed-forward processing through 1D convolutions, coarse-to-fine analysis through a multi-grid architecture, and it leads to faster convergence and small memory footprint during training. The proposed tree-structured encoders can be used to classify shapes and outperform existing point-based architectures on shape classification benchmarks, while tree-structured decoders can be used for generating point clouds directly and they outperform existing approaches for image-to-shape inference tasks learned using the ShapeNet dataset. Our model also allows unsupervised learning of point-cloud based shapes by using a variational…
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Taxonomy
Topics3D Shape Modeling and Analysis · 3D Surveying and Cultural Heritage · Computer Graphics and Visualization Techniques
