Tangent Convolutions for Dense Prediction in 3D
Maxim Tatarchenko, Jaesik Park, Vladlen Koltun, Qian-Yi Zhou

TL;DR
This paper introduces tangent convolutions, a novel method for applying deep convolutional networks directly on 3D surface data, enabling efficient semantic segmentation of large-scale point clouds from real-world environments.
Contribution
The paper proposes tangent convolutions as a new construction for deep networks on 3D data, operating directly on surface geometry and unstructured point clouds, improving semantic scene analysis.
Findings
Outperforms recent deep network methods in 3D scene segmentation
Efficient evaluation on large-scale point clouds with millions of points
Effective on both indoor and outdoor real-world datasets
Abstract
We present an approach to semantic scene analysis using deep convolutional networks. Our approach is based on tangent convolutions - a new construction for convolutional networks on 3D data. In contrast to volumetric approaches, our method operates directly on surface geometry. Crucially, the construction is applicable to unstructured point clouds and other noisy real-world data. We show that tangent convolutions can be evaluated efficiently on large-scale point clouds with millions of points. Using tangent convolutions, we design a deep fully-convolutional network for semantic segmentation of 3D point clouds, and apply it to challenging real-world datasets of indoor and outdoor 3D environments. Experimental results show that the presented approach outperforms other recent deep network constructions in detailed analysis of large 3D scenes.
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Taxonomy
Topics3D Shape Modeling and Analysis · 3D Surveying and Cultural Heritage · Remote Sensing and LiDAR Applications
