
TL;DR
This paper introduces the factored bandits model, a flexible framework for learning with limited feedback where actions are decomposed into atomic parts, providing algorithms with optimal regret bounds and applications to dueling bandits.
Contribution
It proposes a new factored bandits model that relaxes previous assumptions, along with an anytime algorithm achieving near-optimal regret bounds and adaptable to utility-based dueling bandits.
Findings
Matching upper and lower regret bounds up to constants
Algorithm applicable to utility-based dueling bandits
Improved regret bounds over state-of-the-art methods
Abstract
We introduce the factored bandits model, which is a framework for learning with limited (bandit) feedback, where actions can be decomposed into a Cartesian product of atomic actions. Factored bandits incorporate rank-1 bandits as a special case, but significantly relax the assumptions on the form of the reward function. We provide an anytime algorithm for stochastic factored bandits and up to constants matching upper and lower regret bounds for the problem. Furthermore, we show that with a slight modification the proposed algorithm can be applied to utility based dueling bandits. We obtain an improvement in the additive terms of the regret bound compared to state of the art algorithms (the additive terms are dominating up to time horizons which are exponential in the number of arms).
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Taxonomy
TopicsAdvanced Bandit Algorithms Research · Auction Theory and Applications · Data Stream Mining Techniques
