Using Blippar Augmented Reality Browser in the Practical Training of Mechanical Engineers
Andrii Striuk, Maryna Rassovytska, Svitlana Shokaliuk

TL;DR
This paper evaluates the use of the Blippar augmented reality browser in mechanical engineering education, demonstrating its potential to enhance ICT and graphic skills through practical training methods.
Contribution
It introduces a model for integrating Blippar AR tools into mechanical engineering training and develops educational materials using these tools.
Findings
AR tools promote ICT and graphic competence development
The proposed model facilitates practical training of mechanical engineers
Advantages and disadvantages of AR tools are identified
Abstract
The purpose of the study is to justify the expediency of using the Blippar augmented reality browser for professional and practical training of future mechanical engineers. Tasks of the research: to analyze the expediency of using augmented reality tools in the professional training of bachelors of applied mechanics; to carry out the selection of augmented reality tools, which is expedient to use in the training of future engineer mechanics; to develop educational materials using the chosen augmented reality tools. The object of the study is the professional training of future mechanical engineers. The subject of the study is the use of the augmented reality tools in the professional training of bachelors of applied mechanics. The paper analyzes the relevance and expediency of the use of the augmented reality tools in the professional training of future mechanical engineers. It is…
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