Play Duration based User-Entity Affinity Modeling in Spoken Dialog System
Bo Xiao, Nicholas Monath, Shankar Ananthakrishnan, Abishek Ravi

TL;DR
This paper introduces a novel approach to user-entity affinity modeling in spoken dialog systems using play duration cues and matrix factorization, improving personalization by leveraging implicit behavioral signals.
Contribution
It proposes a new method combining play duration binarization, Bayesian ranking, and weighted implicit feedback to enhance affinity modeling in voice-based multimedia services.
Findings
Weighted models outperform unweighted ones.
Using both positive and negative affinity data improves accuracy.
Model captures temporal dynamics of user preferences.
Abstract
Multimedia streaming services over spoken dialog systems have become ubiquitous. User-entity affinity modeling is critical for the system to understand and disambiguate user intents and personalize user experiences. However, fully voice-based interaction demands quantification of novel behavioral cues to determine user affinities. In this work, we propose using play duration cues to learn a matrix factorization based collaborative filtering model. We first binarize play durations to obtain implicit positive and negative affinity labels. The Bayesian Personalized Ranking objective and learning algorithm are employed in our low-rank matrix factorization approach. To cope with uncertainties in the implicit affinity labels, we propose to apply a weighting function that emphasizes the importance of high confidence samples. Based on a large-scale database of Alexa music service records, we…
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Taxonomy
TopicsComplex Network Analysis Techniques · Opinion Dynamics and Social Influence · Topic Modeling
