Equilibrium and Learning in Queues with Advance Reservations
Eran Simhon, David Starobinski

TL;DR
This paper analyzes strategic customer behavior in a queue with advance reservations, characterizing equilibrium strategies, their dependence on system parameters, and how learning dynamics influence convergence to equilibrium.
Contribution
It provides a game-theoretic framework for understanding equilibrium strategies in queues with AR, including conditions for uniqueness and the impact of reservation costs and learning.
Findings
Multiple equilibrium types depend on queue utilization and reservation costs.
Revenue-maximizing reservation fee can lead to unique or multiple equilibria.
Learning dynamics may converge or cycle depending on the learning method.
Abstract
Consider a multi-class preemptive-resume queueing system that supports advance reservations (AR). In this system, strategic customers must decide whether to reserve a server in advance (thereby gaining higher priority) or avoid AR. Reserving a server in advance bears a cost. In this paper, we conduct a game-theoretic analysis of this system, characterizing the equilibrium strategies. Specifically, we show that the game has two types of equilibria. In one type, none of the customers makes reservation. In the other type, only customers that realize early enough that they will need service make reservations. We show that the types and number of equilibria depend on the parameters of the queue and on the reservation cost. Specifically, we prove that the equilibrium is unique if the server utilization is below 1/2. Otherwise, there may be multiple equilibria depending on the…
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Taxonomy
TopicsAdvanced Queuing Theory Analysis · Cognitive Radio Networks and Spectrum Sensing · Supply Chain and Inventory Management
