Repetition Estimation
Tom F.H. Runia, Cees G.M. Snoek, Arnold W.M. Smeulders

TL;DR
This paper introduces a theory-based, learning-free method for estimating visual repetition in realistic videos by analyzing periodic motion through spatiotemporal filtering, accommodating non-static and non-stationary conditions.
Contribution
It develops a novel, theory-driven approach that decomposes motion into fundamental components and uses wavelet-filtered motion maps for robust repetition estimation without learning.
Findings
Effective in handling non-static, non-stationary repetitive motion.
Outperforms deep learning methods in repetition counting.
Provides a new dataset reflecting real-world motion complexities.
Abstract
Visual repetition is ubiquitous in our world. It appears in human activity (sports, cooking), animal behavior (a bee's waggle dance), natural phenomena (leaves in the wind) and in urban environments (flashing lights). Estimating visual repetition from realistic video is challenging as periodic motion is rarely perfectly static and stationary. To better deal with realistic video, we elevate the static and stationary assumptions often made by existing work. Our spatiotemporal filtering approach, established on the theory of periodic motion, effectively handles a wide variety of appearances and requires no learning. Starting from motion in 3D we derive three periodic motion types by decomposition of the motion field into its fundamental components. In addition, three temporal motion continuities emerge from the field's temporal dynamics. For the 2D perception of 3D motion we consider the…
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Taxonomy
TopicsVideo Analysis and Summarization
