Analysis of close encounters with Ganymede and Callisto using a genetic n-body algorithm
Philip M. Winter, Mattia A. Galiazzo, Thomas I. Maindl

TL;DR
This paper introduces a genetic algorithm combined with orbital integrators to efficiently study close encounters of minor bodies with Ganymede and Callisto, providing a faster alternative to traditional long-term simulations.
Contribution
The work presents a novel application of genetic algorithms for orbit determination during close encounters, reducing computational time significantly.
Findings
Typical impact velocities are between 20-30 times escape velocity for Ganymede.
Impact velocities range from 25-35 times escape velocity for Callisto.
The method effectively approximates orbits during close encounters.
Abstract
In this work we describe a genetic algorithm which is used in order to study orbits of minor bodies in the frames of close encounters. We find that the algorithm in combination with standard orbital numerical integrators can be used as a good proxy for finding typical orbits of minor bodies in close encounters with planets and even their moons, saving a lot of computational time compared to long-term orbital numerical integrations. Here, we study close encounters of Centaurs with Callisto and Ganymede in particular. We also perform n-body numerical simulations for comparison. We find typical impact velocities to be between and for Ganymede and between and for Callisto.
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