Constrained existence problem for weak subgame perfect equilibria with omega-regular Boolean objectives (full version)
Thomas Brihaye, V\'eronique Bruy\`ere, Aline Goeminne and, Jean-Fran\c{c}ois Raskin

TL;DR
This paper analyzes the computational complexity of the constrained existence problem for weak subgame perfect equilibria in multiplayer games with omega-regular objectives, providing a detailed complexity classification and algorithmic insights.
Contribution
It offers a complete complexity classification for the constrained existence problem of weak SPEs across various omega-regular objectives and introduces a fixpoint algorithm for analyzing payoff profiles.
Findings
P-complete for Explicit Muller objectives
NP-complete for Co-Büchi, Parity, Muller, Rabin, Streett objectives
PSPACE-complete for Reachability and Safety objectives
Abstract
We study multiplayer turn-based games played on a finite directed graph such that each player aims at satisfying an omega-regular Boolean objective. Instead of the well-known notions of Nash equilibrium (NE) and subgame perfect equilibrium (SPE), we focus on the recent notion of weak subgame perfect equilibrium (weak SPE), a refinement of SPE. In this setting, players who deviate can only use the subclass of strategies that differ from the original one on a finite number of histories. We are interested in the constrained existence problem for weak SPEs. We provide a complete characterization of the computational complexity of this problem: it is P-complete for Explicit Muller objectives, NP-complete for Co-B\"uchi, Parity, Muller, Rabin, and Streett objectives, and PSPACE-complete for Reachability and Safety objectives (we only prove NP-membership for B\"uchi objectives). We also show…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsGame Theory and Applications · Economic theories and models · Game Theory and Voting Systems
