Learning Transferable UAV for Forest Visual Perception
Lyujie Chen, Wufan Wang, Jihong Zhu

TL;DR
This paper introduces a transfer learning pipeline for UAV forest navigation, utilizing simulated data and domain adaptation techniques to improve real-world collision-free flight accuracy.
Contribution
It presents a novel approach combining simulated forest datasets and multi-kernel MMD-based domain adaptation for UAV visual perception.
Findings
Achieved 84.08% accuracy in real-world UAV forest navigation.
Demonstrated effective transfer from simulation to real environment.
Proposed a new dataset for forest trail perception in Unreal Engine.
Abstract
In this paper, we propose a new pipeline of training a monocular UAV to fly a collision-free trajectory along the dense forest trail. As gathering high-precision images in the real world is expensive and the off-the-shelf dataset has some deficiencies, we collect a new dense forest trail dataset in a variety of simulated environment in Unreal Engine. Then we formulate visual perception of forests as a classification problem. A ResNet-18 model is trained to decide the moving direction frame by frame. To transfer the learned strategy to the real world, we construct a ResNet-18 adaptation model via multi-kernel maximum mean discrepancies to leverage the relevant labelled data and alleviate the discrepancy between simulated and real environment. Simulation and real-world flight with a variety of appearance and environment changes are both tested. The ResNet-18 adaptation and its variant…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Neural Network Applications · Robotics and Sensor-Based Localization · Robotic Path Planning Algorithms
