"How to rate a video game?" - A prediction system for video games based on multimodal information
Vishal Batchu, Varshit Battu, Murali Krishna Reddy, Radhika Mamidi

TL;DR
This paper introduces a multimodal prediction system for video game ratings using trailers and summaries, creating a new dataset and demonstrating improved accuracy over unimodal models.
Contribution
It presents a novel multimodal approach to predict video game quality scores and introduces the VGD dataset for this purpose.
Findings
Multimodal models outperform unimodal models in predicting G-Score.
Created and released the VGD dataset for future research.
Demonstrated the generalizability of the approach to other domains.
Abstract
Video games have become an integral part of most people's lives in recent times. This led to an abundance of data related to video games being shared online. However, this comes with issues such as incorrect ratings, reviews or anything that is being shared. Recommendation systems are powerful tools that help users by providing them with meaningful recommendations. A straightforward approach would be to predict the scores of video games based on other information related to the game. It could be used as a means to validate user-submitted ratings as well as provide recommendations. This work provides a method to predict the G-Score, that defines how good a video game is, from its trailer (video) and summary (text). We first propose models to predict the G-Score based on the trailer alone (unimodal). Later on, we show that considering information from multiple modalities helps the models…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsDigital Games and Media · Artificial Intelligence in Games · Video Analysis and Summarization
