Heuristic Planning for Rough Terrain Locomotion in Presence of External Disturbances and Variable Perception Quality
Michele Focchi, Romeo Orsolino, Marco Camurri, Victor Barasuol, Carlos, Mastalli, Darwin G. Caldwell, Claudio Semini

TL;DR
This paper presents a heuristic planning method enabling a quadruped robot to traverse rough terrains without relying solely on visual feedback, incorporating reflexes and disturbance estimation for robust locomotion.
Contribution
The work introduces a novel heuristic-based planning framework that handles terrain variability and external disturbances, improving robustness in legged robot navigation without continuous visual input.
Findings
Successful traversal of rough terrains like stones, ramps, and stairs.
Effective disturbance estimation and compensation during locomotion.
Enhanced stepping strategies utilizing visual feedback when available.
Abstract
The quality of the visual feedback can vary significantly on a legged robot that is meant to traverse unknown and unstructured terrains. The map of the environment, acquired with online state-of-the-art algorithms, often degrades after a few steps, due to sensing inaccuracies, slippage and unexpected disturbances. When designing locomotion algorithms, this degradation can result in planned trajectories that are not consistent with the reality, if not dealt properly. In this work, we propose a heuristic-based planning approach that enables a quadruped robot to successfully traverse a significantly rough terrain (e.g., stones up to 10 cm of diameter), in absence of visual feedback. When available, the approach allows also to exploit the visual feedback (e.g., to enhance the stepping strategy) in multiple ways, according to the quality of the 3D map. The proposed framework also includes…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
