VisemeNet: Audio-Driven Animator-Centric Speech Animation
Yang Zhou, Zhan Xu, Chris Landreth, Evangelos Kalogerakis, Subhransu, Maji, Karan Singh

TL;DR
VisemeNet introduces a real-time, deep-learning approach for generating animator-centric speech motion curves from audio, enhancing lip-sync accuracy and style encoding for animation pipelines.
Contribution
It presents a three-stage LSTM architecture that models speech and style for producing viseme motion curves directly from audio, integrating seamlessly into animation workflows.
Findings
Achieves accurate lip-synchronization validated by cross-validation and animator critique.
Resilient to speaker and language diversity.
Outperforms recent deep-learning lip-sync methods.
Abstract
We present a novel deep-learning based approach to producing animator-centric speech motion curves that drive a JALI or standard FACS-based production face-rig, directly from input audio. Our three-stage Long Short-Term Memory (LSTM) network architecture is motivated by psycho-linguistic insights: segmenting speech audio into a stream of phonetic-groups is sufficient for viseme construction; speech styles like mumbling or shouting are strongly co-related to the motion of facial landmarks; and animator style is encoded in viseme motion curve profiles. Our contribution is an automatic real-time lip-synchronization from audio solution that integrates seamlessly into existing animation pipelines. We evaluate our results by: cross-validation to ground-truth data; animator critique and edits; visual comparison to recent deep-learning lip-synchronization solutions; and showing our approach to…
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Taxonomy
TopicsSpeech and Audio Processing · Music and Audio Processing · Human Motion and Animation
