Tight bounds for undirected graph exploration with pebbles and multiple agents
Yann Disser, Jan Hackfeld, and Max Klimm

TL;DR
This paper establishes tight bounds on the number of pebbles and agents needed for deterministic exploration of unknown undirected graphs, showing that constant-memory agents require logarithmic-logarithmic pebbles or agents.
Contribution
It provides the first tight bounds linking memory, pebbles, and multiple agents for graph exploration, including an efficient exploration algorithm.
Findings
Single agent with constant memory needs Θ(log log n) pebbles.
Number of agents needed is Θ(log log n) with constant memory.
Algorithm terminates in polynomial time and returns to start.
Abstract
We study the problem of deterministically exploring an undirected and initially unknown graph with vertices either by a single agent equipped with a set of pebbles, or by a set of collaborating agents. The vertices of the graph are unlabeled and cannot be distinguished by the agents, but the edges incident to a vertex have locally distinct labels. The graph is explored when all vertices have been visited by at least one agent. In this setting, it is known that for a single agent without pebbles bits of memory are necessary and sufficient to explore any graph with at most vertices. We are interested in how the memory requirement decreases as the agent may mark vertices by dropping and retrieving distinguishable pebbles, or when multiple agents jointly explore the graph. We give tight results for both questions showing that for a single agent with constant memory…
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