TL;DR
This paper investigates how teammates influence player performance in online games, proposing a deep learning framework to recommend optimal teammates and predict skill transfer effects, with applications demonstrated on Dota 2 data.
Contribution
It introduces a novel deep learning-based recommendation system for teammate selection and a measure of influence capturing skill transfer in team-based online games.
Findings
Teammate influence on performance can be effectively modeled.
Deep neural autoencoders achieve state-of-the-art recommendation accuracy.
Skill transfer dynamics are predictable using deep neural networks.
Abstract
Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day, millions of players connect and play together in team-based games: the patterns of cooperation can either foster or hinder individual skill learning and performance. This work has three goals: (i) identifying teammates' influence on players' performance in the short and long term, (ii) designing a computational framework to recommend teammates to improve players' performance, and (iii) setting to demonstrate that such improvements can be predicted via deep learning. We leverage a large dataset from Dota 2, a popular Multiplayer Online Battle Arena game. We generate a directed co-play network, whose links' weights depict the effect of teammates on…
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