Weakly-supervised Visual Instrument-playing Action Detection in Videos
Jen-Yu Liu, Yi-Hsuan Yang, Shyh-Kang Jeng

TL;DR
This paper introduces a weakly-supervised visual method to detect when and where instruments are played in videos, leveraging auxiliary sound and object models to improve localization without extensive manual annotations.
Contribution
It presents a novel weakly-supervised framework that combines sound and object models to localize instrument-playing actions in videos, reducing the need for detailed annotations.
Findings
Significant improvement in localization accuracy
Effective use of auxiliary models for supervision
Validated on a manually annotated dataset
Abstract
Instrument playing is among the most common scenes in music-related videos, which represent nowadays one of the largest sources of online videos. In order to understand the instrument-playing scenes in the videos, it is important to know what instruments are played, when they are played, and where the playing actions occur in the scene. While audio-based recognition of instruments has been widely studied, the visual aspect of the music instrument playing remains largely unaddressed in the literature. One of the main obstacles is the difficulty in collecting annotated data of the action locations for training-based methods. To address this issue, we propose a weakly-supervised framework to find when and where the instruments are played in the videos. We propose to use two auxiliary models, a sound model and an object model, to provide supervisions for training the instrument-playing…
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Taxonomy
TopicsMusic and Audio Processing · Human Pose and Action Recognition · Music Technology and Sound Studies
