Virtual Reality Wireless Mobile Walkthrough Framework
Ghada Mohammed Fathy

TL;DR
This paper presents a progressive mesh transmission framework for mobile VR walkthroughs that enhances data efficiency and user experience by adaptive scene detail delivery and caching, tested through practical experiments.
Contribution
It introduces a novel progressive mesh transmission approach with a fine-grained cache mechanism for mobile VR applications, improving response time and reducing network traffic.
Findings
Enhanced scene rendering efficiency
Reduced network traffic through caching
Improved user perception and response time
Abstract
The last years have witnessed a dramatic growth in the number as well as the variety of graphics intensive mobile applications, which allow users to interact and navigate through large scenes such as ancient places, museums and even virtual cities. These applications support many clients and impose a heavy requirement on network resources and computational resources. One key issue in the design of cost efficient mobile walkthrough applications is the data transmission between servers and mobile client devices. In this paper, we propose an effective progressive mesh transmission framework that stores and divide scene objects into different resolutions. This way, each mobile progressively receives and process the only object's details that match with its display resolution, and hence improving the user's perception and overall system's response time. A fine grained cache mechanism is used…
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Taxonomy
TopicsAugmented Reality Applications · IoT and Edge/Fog Computing · Context-Aware Activity Recognition Systems
