Fast 3D Point Cloud Denoising via Bipartite Graph Approximation & Total Variation
Chinthaka Dinesh, Gene Cheung, Ivan V. Bajic, Cheng Yang

TL;DR
This paper introduces a fast, graph-based local algorithm for denoising 3D point clouds by approximating k-nearest-neighbor graphs with bipartite graphs and applying total variation regularization, achieving superior results.
Contribution
The paper presents a novel bipartite graph approximation method combined with total variation regularization for efficient 3D point cloud denoising, outperforming existing techniques.
Findings
Achieves the best denoising performance compared to state-of-the-art methods.
Provides a fast and scalable algorithm with similar complexity to existing schemes.
Demonstrates superior subjective and objective denoising quality.
Abstract
Acquired 3D point cloud data, whether from active sensors directly or from stereo-matching algorithms indirectly, typically contain non-negligible noise. To address the point cloud denoising problem, we propose a fast graph-based local algorithm. Specifically, given a k-nearest-neighbor graph of the 3D points, we first approximate it with a bipartite graph(independent sets of red and blue nodes) using a KL divergence criterion. For each partite of nodes (say red), we first define surface normal of each red node using 3D coordinates of neighboring blue nodes, so that red node normals n can be written as a linear function of red node coordinates p. We then formulate a convex optimization problem, with a quadratic fidelity term ||p-q||_2^2 given noisy observed red coordinates q and a graph total variation (GTV) regularization term for surface normals of neighboring red nodes. We minimize…
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Taxonomy
Topics3D Shape Modeling and Analysis · Optical measurement and interference techniques · Advanced Vision and Imaging
