Benchmarking projective simulation in navigation problems
Alexey A. Melnikov, Adi Makmal, Hans J. Briegel

TL;DR
This paper evaluates projective simulation (PS) in navigation tasks, showing it performs comparably to traditional methods but with simpler parameter tuning and significantly less computational effort.
Contribution
It provides the first benchmarking comparison of PS with standard reinforcement learning algorithms in navigation problems, highlighting its simplicity and efficiency.
Findings
PS performs similarly to Q-learning and SARSA in navigation tasks.
PS requires fewer parameters and less computational effort.
PS is easier to set up in unknown environments.
Abstract
Projective simulation (PS) is a model for intelligent agents with a deliberation capacity that is based on episodic memory. The model has been shown to provide a flexible framework for constructing reinforcement-learning agents, and it allows for quantum mechanical generalization, which leads to a speed-up in deliberation time. PS agents have been applied successfully in the context of complex skill learning in robotics, and in the design of state-of-the-art quantum experiments. In this paper, we study the performance of projective simulation in two benchmarking problems in navigation, namely the grid world and the mountain car problem. The performance of PS is compared to standard tabular reinforcement learning approaches, Q-learning and SARSA. Our comparison demonstrates that the performance of PS and standard learning approaches are qualitatively and quantitatively similar, while it…
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Taxonomy
MethodsQ-Learning
