Co-occurrence Feature Learning from Skeleton Data for Action Recognition and Detection with Hierarchical Aggregation
Chao Li, Qiaoyong Zhong, Di Xie, Shiliang Pu

TL;DR
This paper introduces a hierarchical convolutional framework for skeleton-based action recognition, effectively capturing joint co-occurrences and temporal dynamics, leading to improved performance on multiple benchmarks.
Contribution
It proposes a novel end-to-end co-occurrence feature learning method with hierarchical aggregation and a two-stream paradigm for skeleton data.
Findings
Outperforms state-of-the-art methods on NTU RGB+D, SBU Kinect Interaction, and PKU-MMD datasets.
Effectively captures joint co-occurrence and temporal evolution.
Achieves consistent improvements in action recognition and detection accuracy.
Abstract
Skeleton-based human action recognition has recently drawn increasing attentions with the availability of large-scale skeleton datasets. The most crucial factors for this task lie in two aspects: the intra-frame representation for joint co-occurrences and the inter-frame representation for skeletons' temporal evolutions. In this paper we propose an end-to-end convolutional co-occurrence feature learning framework. The co-occurrence features are learned with a hierarchical methodology, in which different levels of contextual information are aggregated gradually. Firstly point-level information of each joint is encoded independently. Then they are assembled into semantic representation in both spatial and temporal domains. Specifically, we introduce a global spatial aggregation scheme, which is able to learn superior joint co-occurrence features over local aggregation. Besides, raw…
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Taxonomy
TopicsHuman Pose and Action Recognition · Anomaly Detection Techniques and Applications · Gait Recognition and Analysis
