Bend-minimum Orthogonal Drawings in Quadratic Time
Walter Didimo, Giuseppe Liotta, Maurizio Patrignani

TL;DR
This paper introduces a quadratic-time algorithm for computing bend-minimum orthogonal drawings of planar 3-graphs, with linear-time solutions under certain constraints, avoiding flow models and limiting bends per edge.
Contribution
It presents the first quadratic-time algorithm for bend-minimum orthogonal drawings in the variable embedding setting for planar 3-graphs, with efficient solutions for constrained cases.
Findings
Algorithm runs in O(n^2) time for general case.
Linear-time algorithm for constrained external face cases.
Drawings have at most two bends per edge.
Abstract
Let be a planar -graph (i.e., a planar graph with vertex degree at most three) with vertices. We present the first -time algorithm that computes a planar orthogonal drawing of with the minimum number of bends in the variable embedding setting. If either a distinguished edge or a distinguished vertex of is constrained to be on the external face, a bend-minimum orthogonal drawing of that respects this constraint can be computed in time. Different from previous approaches, our algorithm does not use minimum cost flow models and computes drawings where every edge has at most two bends.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputational Geometry and Mesh Generation · Remote Sensing and LiDAR Applications · Data Management and Algorithms
