A Human Mixed Strategy Approach to Deep Reinforcement Learning
Ngoc Duy Nguyen, Saeid Nahavandi, Thanh Nguyen

TL;DR
This paper introduces a mixed strategy approach inspired by human behavior to enhance exploration in deep reinforcement learning, demonstrating improved performance in Atari game simulations.
Contribution
The paper proposes a novel human-inspired mixed strategy method to improve exploration efficiency in deep reinforcement learning training.
Findings
Achieves higher maximum scores in Breakout compared to baseline DRL.
Enhances exploration efficiency during training.
Applicable to complex real-world tasks.
Abstract
In 2015, Google's DeepMind announced an advancement in creating an autonomous agent based on deep reinforcement learning (DRL) that could beat a professional player in a series of 49 Atari games. However, the current manifestation of DRL is still immature, and has significant drawbacks. One of DRL's imperfections is its lack of "exploration" during the training process, especially when working with high-dimensional problems. In this paper, we propose a mixed strategy approach that mimics behaviors of human when interacting with environment, and create a "thinking" agent that allows for more efficient exploration in the DRL training process. The simulation results based on the Breakout game show that our scheme achieves a higher probability of obtaining a maximum score than does the baseline DRL algorithm, i.e., the asynchronous advantage actor-critic method. The proposed scheme…
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