Delaunay Triangulations of Points on Circles
Vincent Despr\'e, Olivier Devillers, Hugo Parlier, Jean-Marc, Schlenker

TL;DR
This paper introduces a canonical, well-defined Delaunay triangulation for points on circles using a max-min angle approach, addressing issues with concyclic points and providing an efficient computation method.
Contribution
It proposes a new canonical triangulation method for concyclic points based on max-min angles, ensuring uniqueness and computational efficiency.
Findings
Defines a canonical triangulation for concyclic points
Ensures uniqueness except for symmetric quadruples
Provides a quasi-linear time algorithm for computation
Abstract
Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computational sciences, including computational geometry. Delaunay triangulations are not well defined as soon as 4 or more points are concyclic but since it is not a generic situation, this difficulty is usually handled by using a (symbolic or explicit) perturbation. As an alternative, we propose to define a canonical triangulation for a set of concyclic points by using a max-min angle characterization of Delaunay triangulations. This point of view leads to a well defined and unique triangulation as long as there are no symmetric quadruples of points. This unique triangulation can be computed in quasi-linear time by a very simple algorithm.
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Advanced Numerical Analysis Techniques · Data Management and Algorithms
