Computational topology and the Unique Games Conjecture
Joshua A. Grochow, Jamie Tucker-Foltz

TL;DR
This paper explores a deep connection between computational topology and the Unique Games Conjecture, introducing a new problem that is equivalent to the conjecture and linking topological methods to computational complexity.
Contribution
It establishes that inapproximability of Maximum Section of a Covering Space on 2-manifolds is equivalent to the Unique Games Conjecture, creating a new 'Unique Games-complete' problem and connecting topology with complexity theory.
Findings
Maximum Section of a Covering Space on 2-manifolds is Unique Games-hard.
The problem is equivalent to 1-Homology Localization for Abelian groups.
Provides the first new 'Unique Games-complete' problem in over a decade.
Abstract
Covering spaces of graphs have long been useful for studying expanders (as "graph lifts") and unique games (as the "label-extended graph"). In this paper we advocate for the thesis that there is a much deeper relationship between computational topology and the Unique Games Conjecture. Our starting point is Linial's 2005 observation that the only known problems whose inapproximability is equivalent to the Unique Games Conjecture - Unique Games and Max-2Lin - are instances of Maximum Section of a Covering Space on graphs. We then observe that the reduction between these two problems (Khot-Kindler-Mossel-O'Donnell, FOCS 2004; SICOMP, 2007) gives a well-defined map of covering spaces. We further prove that inapproximability for Maximum Section of a Covering Space on (cell decompositions of) closed 2-manifolds is also equivalent to the Unique Games Conjecture. This gives the first new…
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