Coordinating users of shared facilities via data-driven predictive assistants and game theory
Philipp Geiger, Michel Besserve, Justus Winkelmann, Claudius Proissl,, Bernhard Sch\"olkopf

TL;DR
This paper explores how data-driven predictive assistants can improve coordination among users of shared facilities by leveraging game theory and machine learning, demonstrating their effectiveness through theoretical analysis and real-world experiments.
Contribution
It introduces a game-theoretic framework for predictive assistants, proves the existence of perfect predictions in large-scale settings, and develops algorithms with proven convergence and optimality.
Findings
Self-fulfilling predictions can solve coordination problems.
Existence of perfect predictions in large-scale settings.
Validated one algorithm in a real-world experiment.
Abstract
We study data-driven assistants that provide congestion forecasts to users of shared facilities (roads, cafeterias, etc.), to support coordination between them, and increase efficiency of such collective systems. Key questions are: (1) when and how much can (accurate) predictions help for coordination, and (2) which assistant algorithms reach optimal predictions? First we lay conceptual ground for this setting where user preferences are a priori unknown and predictions influence outcomes. Addressing (1), we establish conditions under which self-fulfilling prophecies, i.e., "perfect" (probabilistic) predictions of what will happen, solve the coordination problem in the game-theoretic sense of selecting a Bayesian Nash equilibrium (BNE). Next we prove that such prophecies exist even in large-scale settings where only aggregated statistics about users are available. This entails a new…
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Taxonomy
TopicsAuction Theory and Applications · Mobile Crowdsensing and Crowdsourcing · Transportation and Mobility Innovations
