Computing the Nucleolus of Weighted Cooperative Matching Games in Polynomial Time
Jochen Koenemann, Kanstantsin Pashkovich, Justin Toth

TL;DR
This paper presents a polynomial-time algorithm for computing the nucleolus in weighted cooperative matching games, solving a long-standing open problem in cooperative game theory.
Contribution
The authors develop an efficient algorithm that computes the nucleolus for weighted cooperative matching games, addressing a major open question from 1998.
Findings
Polynomial-time algorithm for nucleolus computation
Resolves a long-standing open problem
Advances understanding of cooperative matching games
Abstract
We provide an efficient algorithm for computing the nucleolus for an instance of a weighted cooperative matching game. This resolves a long-standing open question posed in [Faigle, Kern, Fekete, Hochst\"{a}ttler, Mathematical Programming, 1998].
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Videos
Computing the Nucleolus of Weighted Cooperative Matching Games in Polynomial Time· youtube
Taxonomy
TopicsGame Theory and Voting Systems · Game Theory and Applications
