Multiagent Learning for Competitive Opinion Optimization
Po-An Chen, Chi-Jen Lu, Chuang-Chieh Lin, Ke-Wei Fu

TL;DR
This paper models competitive opinion optimization as a two-player zero-sum Stackelberg game and analyzes the convergence of multiagent learning algorithms within this framework.
Contribution
It introduces a novel game-theoretic model for opinion optimization and studies the convergence properties of multiagent learning algorithms in this context.
Findings
Modeling opinion optimization as a Stackelberg game
Analysis of convergence of Optimistic Gradient Descent Ascent
Insights into strategic interactions in social networks
Abstract
From a perspective of designing or engineering for opinion formation games in social networks, the "opinion maximization (or minimization)" problem has been studied mainly for designing subset selecting algorithms. We define a two-player zero-sum Stackelberg game of competitive opinion optimization by letting the player under study as the leader minimize the sum of expressed opinions by doing so-called "internal opinion design", knowing that the other adversarial player as the follower is to maximize the same objective by also conducting her own internal opinion design. We furthermore consider multiagent learning, specifically using the Optimistic Gradient Descent Ascent, and analyze its convergence to equilibria in the simultaneous version of competitive opinion optimization.
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Taxonomy
TopicsOpinion Dynamics and Social Influence
