Kinematic Morphing Networks for Manipulation Skill Transfer
Peter Englert, Marc Toussaint

TL;DR
This paper introduces Kinematic Morphing Networks that enable robot skill transfer across varying environments by learning to morph observed environments into a prototype model using deep neural networks trained on simulated data.
Contribution
It presents a novel method combining deep learning and kinematic modeling for environment representation, facilitating skill transfer in high-dimensional, partially observed settings.
Findings
Iterative predictions improve accuracy over one-step predictions.
The approach effectively transfers skills across different geometric environments.
Deep neural networks can be trained in simulation for real-world applications.
Abstract
The transfer of a robot skill between different geometric environments is non-trivial since a wide variety of environments exists, sensor observations as well as robot motions are high-dimensional, and the environment might only be partially observed. We consider the problem of extracting a low-dimensional description of the manipulated environment in form of a kinematic model. This allows us to transfer a skill by defining a policy on a prototype model and morphing the observed environment to this prototype. A deep neural network is used to map depth image observations of the environment to morphing parameter, which include transformation and configuration parameters of the prototype model. Using the concatenation property of affine transformations and the ability to convert point clouds to depth images allows to apply the network in an iterative manner. The network is trained on data…
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