An EMG Gesture Recognition System with Flexible High-Density Sensors and Brain-Inspired High-Dimensional Classifier
Ali Moin, Andy Zhou, Abbas Rahimi, Simone Benatti, Alisha Menon, Senam, Tamakloe, Jonathan Ting, Natasha Yamamoto, Yasser Khan, Fred Burghardt, Luca, Benini, Ana C. Arias, Jan M. Rabaey

TL;DR
This paper introduces a flexible, high-density EMG gesture recognition system utilizing brain-inspired high-dimensional computing, achieving high accuracy and robustness against variability with minimal training data.
Contribution
It presents a novel end-to-end EMG system with flexible sensors and a high-dimensional classifier that is tolerant to noise and electrode misplacement, enabling rapid learning from few examples.
Findings
Achieved 96.64% accuracy on five gestures
Maintains accuracy with 7% degradation across days
Requires only three trials for effective training
Abstract
EMG-based gesture recognition shows promise for human-machine interaction. Systems are often afflicted by signal and electrode variability which degrades performance over time. We present an end-to-end system combating this variability using a large-area, high-density sensor array and a robust classification algorithm. EMG electrodes are fabricated on a flexible substrate and interfaced to a custom wireless device for 64-channel signal acquisition and streaming. We use brain-inspired high-dimensional (HD) computing for processing EMG features in one-shot learning. The HD algorithm is tolerant to noise and electrode misplacement and can quickly learn from few gestures without gradient descent or back-propagation. We achieve an average classification accuracy of 96.64% for five gestures, with only 7% degradation when training and testing across different days. Our system maintains this…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
